Movecraft
List of Craft Types
Water | Ground | Air | Other |
---|---|---|---|
Corvette | Car | Airskiff | Torpedo |
Destroyer | Sports Car | Airship | |
Submarine | Truck | Big Airship | |
Cruiser |
Mechanics
Build Requirements
For a Movecraft craft to work, you need flyblocks, a furnace for fuel, a stick to pilot, and typically it's good to have signs indicating what type of craft it is, but this is not required. All Movecraft crafts require at least one oxidized copper bulb as part of its flyblocks, and anything larger than an Airskiff, Torpedo, and Car require at least one Netherite block. Detailed requirements for craft types can be found on their respective pages.
Direct Control
All vehicles made with Movecraft can be directly controlled using a stick and signs, excluding the special craft type Torpedo (technically LaunchTorpedo).
Fuel
All vehicles made with Movecraft require fuel to run, excluding the special craft type Torpedo (technically LaunchTorpedo), which is self-propelled. To fuel a vehicle, simply make sure a furnace is attached to your vehicle and it has coal, charcoal, or coal blocks in it. Coal blocks are the most efficient fuel source, but are naturally expensive as they require the mining of coal. Charcoal and coal have the same fuel efficiency.
Flight
Aircraft created with Movecraft are capable of vertical and horizontal flight, hovering above the ground at various heights depending on the craft type.
Sea travel
Watercraft created with Movecraft are capable of traveling the seas at much more impressive speeds than those offered by typical Minecraft boats. Submarines are also able to submerge themselves underwater and emerge at will.
Transporting Cargo
Almost all Movecraft vehicles can carry cargo using chests and barrels. However, each vehicle has a different limit of cargo to maintain balance. These cargo limits are listed on each craft type's page.
Commands
/pilot (craft type)
Pilots the craft you are on. An example would be /pilot Truck.
/cruise (leave blank or add a cardinal direction or up/down)
Sets your craft to cruise in a specific direction.
/release
Releases your craft so you can modify it. Leaving your craft for long enough will automatically release you from its control.
/scuttle
NOT RECOMMENDED! It destroys the craft you are currently on.